Portal 2 Review

Portal is considered by many to be one of the greatest puzzle games of all time, and for good reason. The Valve-exclusive game has become a classic ever since its debut in 2007, spawning hundreds of memes, puzzles, and memorable game moments that even non-gamers have likely heard of. The Companion Cube, “the cake is a lie,” and and GLaDOS are all elements of the Portal saga that have been ingrained in the mind of gamers ever since Valve debuted the game.

So it doesn’t come as much of a surprise that a sequel was spawned to capitalize on the greatness of what came before it. Portal 2 brings us more of everything that came before it, expertly expanded and tweaked to build a fantastic sequel, with memorable characters, hilarious jokes, and more mind-bending puzzles to challenge us in every way.

Story

Portal 2 picks up right where the original game left off, bringing back the silent protagonist Chell. She gives players an avatar through which they’ll navigate the zany world of Portal 2. Chell returns to the nefarious laboratory of Aperture Science, just as players did in the original game. But now there are others to meet here aside from the evil A.I. computer GLaDOS.

This time around, a robot named Wheatley (voiced by Stephen Merchant) meets you in the beginning of the game. He appears to be tasked with helping Chell escape from the facility she’s forced to complete experiments within.

With Wheatley at your side, it’s a bit easier to figure out the nefarious puzzles ahead of you. You must solve the puzzles using your Portal Gun device. It’s the only weapon in the game, since you don’t actually “shoot” anyone. The Portal Gun only shoots out portals, not bullets. You use the portals to move yourself or objects with to solve the different stages.