Doom Eternal’s Ambitious Invasion Mode Canceled and Replaced With Horde Mode

Id Software has canceled Doom Eternal’s planned Invasion Mode and replaced it with a single-player horde mode. The canned Invasion Mode would have allowed one player to invade another player’s game and begin controlling monsters, adding a Dark Souls element to this run and gun shooter. But COVID-19 delays have forced developers to give up on this mode altogether.

In canceling Invasion Mode, Id is instead focusing on a horde mode. They are also hoping to revamp the existing Battlemode to make it more engaging for players.

“We have decided to redirect our focus from Invasion Mode to creating a totally new single-player horde mode,” Id Software said a blog post. “We’re confident this horde mode will offer you more of the diversity and challenge you’re looking for in the game. In addition, the team continues to work on a refresh of Battlemode that includes a more competitive, rank-based structure, a number of gameplay and balance updates and another new map.”

Aside from announcing what they are doing, Id provided very few details about these changes or modes. However, they did mention that more details would be revealed at the annual QuakeCon in August.

In the meantime, next-gen players can enjoy Doom Eternal’s performance patch which is now live for PC, PS5, and Xbox Series X|S players. And players with a Game Pass can now experience Doom Eternal for the very first time, which should bring even more players into the “rip and tear” fold of Doom fandom.