Remastered Maps We Want to See in Halo Infinite

The Halo franchise first launched way back in 2001 and since that time has become a first-person shooter behemoth. Like all good FPS games, the series has a compelling story and great gameplay. But what keeps people coming back day after day is the fantastic multiplayer.

An important factor in Halo’s multiplayer being so good is the excellent maps where the action takes place. Every entry in the franchise has included a selection of maps that became instant classics. Whether they are designed perfectly for objective-based modes or are just ideal for huge battles, Halo is known for great maps. With Halo Infinite just around the corner, these are the remastered versions that the upcoming title should include.

Zanzibar

Zanzibar was famous before Halo 2 even released, largely thanks to the fact that it featured heavily in marketing material. By the time players got to experience it, they were already familiar with the main aspects of the map. It is unique in several different ways. There are interactive sections, such as ramps and gates, and a great variety of weapons. However, the best thing about it is that it is purposely built for objective games such as Assault and Capture the Flag. Players either have to defend the base or attack from the beach, forcing players to switch up strategies every round.

Guardian

Anyone who has played Halo 3 will instantly remember the map Guardian. Somehow it manages to successfully mash together Ascension and Lockout from Halo 2 to create one of the best small-sized maps in the series. In the center of the level is a wide-open arena. Yet, the rest of the map can feel quite claustrophobic. These contrasting elements help to ensure that you have to quickly adapt on the fly. Guardian also has a distinctive appearance and atmosphere that hasn’t been replicated in any future Halo map.