7 Reasons Why Halo: Reach Is the Best Halo Game Ever

Next year marks the 10th anniversary of Halo: Reach. When it launched in 2010, The Xbox 360 game instantly became one of the most popular entries in the Halo franchise. As the last installment developed by series creator Bungie, fans have a special place in their hearts for the title. Especially when the subsequent 343 Industries Halo games have received a mixed reception.

This month, Halo: Reach arrived on PC and Xbox One for the first time. Part of the comprehensive Halo: The Master Chief Collection, this version of Halo: Reach is the most complete ever. An entire new audience of players can experience what many consider to be the best Halo game.

But what makes Halo: Reach so good and why is it often said to be the best of the series? Let’s look at all the things Bungie did right with their last ever Halo game. Here are seven reasons why Halo: Reach is the best Halo game ever.

Bungie took everything they learned from past games

Bungie revealed that they were splitting from Microsoft in 2007. This allowed the developer to become an independent studio again and work on new franchises. The only caveat to the deal was that Bungie would have to release one last Halo game.

Wanting to go out with a bang, the studio put everything it had learned from the previous four Halo titles into action. This meant that Halo: Reach combined everything that worked in its predecessors while remaining faithful to the series. The end result was a game that fused all the best bits from the franchise into one package.

Halo: Reach introduced players to new Spartans

Up until Halo: Reach, players had only experienced one Spartan in the form of Master Chief. The new game changed all of that by introducing fans to six new super soldiers that made up Noble team. While they are not quite as powerful as the hero from the mainline games, they are still interesting characters. Being able to see other Spartans in action and how they function as a team was a very different experience. It made you feel part of a team rather than a solitary fighter.