Death Stranding Review

Simply put, Death Stranding is a unique experiment into several intriguing new concepts and gameplay styles. The game that is supposedly launching a new genre, the “Strand” genre, boasts a fascinating story. It features great characters, risky gameplay, and many attempts at trying something new. While Death Stranding tackles change and innovation, it is obvious that these new attempts at gameplay will not be for everyone.

It feels as if this game was built to be divisive. While that may sound bad, it truly isn’t. Death Stranding is a game that knows what it wants to accomplish, and does not attempt to please everyone. It caters to a very specific kind of player. As such, it provides relatively little for people who are not fans of walking simulators, inventory management, and the storytelling style of Hideo Kojima.

Story

The story of Death Stranding takes center stage over the course of the gameplay experience. Following an apocalyptic event, the world of Death Stranding has been reduced to a fractured wasteland. However, there is a surprisingly competent network of civilization still at play during the events of the game.

You play as Sam Porter Bridges, a deliverer of packages across the land that was formerly the United States of America. By completing these deliveries, Sam and the player hope to mend the fractured pieces of the old world. Naturally, there is far more to the story than that, but an experience such as this deserves to be discovered by those curious.

Suffice it to say, if you are familiar with Hideo Kojima, you know what to expect. If not, then prepare for some wild moments.